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CMCL-0000: Improved character controller for jump state #1008

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merged 1 commit into from
Jun 11, 2024

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@glabute glabute commented Jun 11, 2024

Improved Cameron controller for jump state.
ThirdPersonWithRoadieRun updated to reflect new state machine structure

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Codecov Report

All modified and coverable lines are covered by tests ✅

Project coverage is 26.98%. Comparing base (29a5e80) to head (75979eb).

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Additional details and impacted files
@@           Coverage Diff           @@
##             main    #1008   +/-   ##
=======================================
  Coverage   26.98%   26.98%           
=======================================
  Files         253      253           
  Lines       28405    28405           
=======================================
  Hits         7664     7664           
  Misses      20741    20741           

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- target: {fileID: 7804758404662293724, guid: 4d8d7a9a98d3f4ac2967d48094ea010f, type: 3}
propertyPath: m_ControllerManager.Controllers.Array.data[4].Input.InputAction
value:
objectReference: {fileID: -1608118824973676762, guid: 1d6e640e716dc4ff6989b73d02023f2b, type: 3}
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Why does it reference InputAction?

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because the action mappings are serialized, so they get reloaded when you reopen the scene

@AntoineCharton AntoineCharton self-requested a review June 11, 2024 20:16
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Good to go.

@glabute glabute merged commit 3850fa0 into main Jun 11, 2024
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@glabute glabute deleted the dev/improved-cameron-controller-for-jump-state branch June 11, 2024 20:17
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3 participants